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Post by The Shadow of Death on Apr 18, 2011 21:44:55 GMT 2
(you also took off body on Mep. go ahead and do the savings throws. just delete the post where Mep threw Trobilu. i can always have Mep break the cell door.)
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Alice
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Post by Alice on Apr 18, 2011 23:44:14 GMT 2
(I took off body on the others That's why they had to roll 20s (since 22-2 is 20 <.<). No point in deleting the post. Rolls: 3, 9, 14. Use them however. Still failure on both of the others.)
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Post by The Shadow of Death on Apr 19, 2011 5:53:28 GMT 2
(eh... we do this the hard way then! need more details. is the cell all metal bars? or is there some kind of walls other than that? are there other cells? if so, are there inmates in them? what metal are the bars made of? how thick are the bars? how thick are other walls if applicable? how big is the jailer? does Fivlar's foresight see anything? where are their belongings? what kind of lighting is down there? i think that covers it for now...)
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Post by Alice on Apr 19, 2011 7:23:15 GMT 2
(The cell has three layers of reinforced bars along one wall. This prison is at the top of a tower filled with guards. Just jumping out of a hole in the wall made by charging...there's a 95% chance you'd fall to your death...or at least to a whole lot of damage. That 5% is if you land on someone soft or in the water...which is far away. I haven't been keeping track of luck, or now would be the time to use it. There's one other person in the cell. It's the only cell in the room, taking up half of this room square tower (The cell amounts to a third of the entire floor), not diagonally. The other inmate looks mostly dead. The jailer is massive (Well, not compared to Mep, but still); he's a damir man, about 8' tall, in heavy armor, including a metal collar and a visored helmet, but the helmet's visor is up. The outside walls look to be about a foot and a half thick, at least where the tiny window with 3 layers of horizontal bars is. Fivlar's foresight doesn't see anything other than the fire and stone from earlier. Their belongings are in a chest the floor below them, with a group of three (relaxed) guards (though your characters don't know this). They're not in armor, but if they hear a noise, they're not far from their arms and armor as well. The only light in the room comes from the window (though it's fading) and a torch in the wall by the jailer, or it would be, but it's not lit yet. You can hear guards in the next room, too. They're not too loud, so they'd notice the sound of stone smashing. Have fun trying to shadow step without being able to step, though. It won't serve much of a purpose without breaking the bonds on Trobilu. Though it would be more useful to try to break Fiv's bonds first, since he has a chance to overload the bonds on Trobilu (but he can't do it while bound, himself). That would draw the jailer's and the other guards' attention and would do a little damage to Trobilu. It could blind the jailer, though, if it was a critical success.)
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Post by The Shadow of Death on Apr 19, 2011 7:37:46 GMT 2
(hmm... i did say to do the savings throws, that included Fivlar. can Fivlar use magic despite being bound?)
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Alice
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Post by Alice on Apr 19, 2011 7:53:30 GMT 2
Though it would be more useful to try to break Fiv's bonds first, since he has a chance to overload the bonds on Trobilu (but he can't do it while bound, himself) (No, he can't use magic. And I did the rolls for you, though I may have, for some reason, missed a roll. 9. Failed anyway)
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Post by The Shadow of Death on Apr 19, 2011 16:07:58 GMT 2
(the only reason i said about Fivlar's savings throws was your comment at the bottom of the other post. make the rolls again maybe?)
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Post by Alice on Apr 19, 2011 16:31:58 GMT 2
(No one said they couldn't try again ^~^ I haven't TECHNICALLY established rules for them, after all, I'm just doing what all the other rules of my game demand ^~^
Trobilu: 15, 4 Fivlar: 13, 7)
Trobilu and Fivlar continue trying to escape, but they fail.
(Foresight: 1, Fivlar continues to see nothing)
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Post by The Shadow of Death on Apr 20, 2011 0:52:47 GMT 2
(damn. also, the way we do the house rules on DND here, we get 3 attempts at any throw. that is just our rule. let us try yet again. i have to at least have Fivlar able to cast. can Mep try to help break them physically?)
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Post by Alice on Apr 20, 2011 7:52:10 GMT 2
(Only add's Mep's Body bonus. Rolls: Trobilu: 13, 14 Fiv: 9, 7 Now that's just the generator being mean >< Looks like you'll have to wait for something to happen. Go ahead and...roleplay the waiting as best you can ><)
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