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Post by The Shadow of Death on Mar 18, 2011 6:13:40 GMT 2
ok, good to know. you put in the opener and i'll go from there!
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Alice
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Bad Wolf
Squishi
Posts: 571
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Post by Alice on Mar 18, 2011 6:48:23 GMT 2
Working on the post right now. Updating my ipod's information on Nelei's spells first. Have the first post for the Damir pair done, working on Nelei's intro. I'll set up a situation for you, if you want, for a chance to test out the trait system.
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Post by The Shadow of Death on Mar 18, 2011 15:22:35 GMT 2
that would be great. give me a chance to test them out and try to pinpoint my characters' personalities.
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Alice
Admin
Bad Wolf
Squishi
Posts: 571
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Post by Alice on Mar 18, 2011 16:18:43 GMT 2
I realized something while posting, though: I haven't determined how damage is dealt. I KNOW not all weapons are going to do the same damage. Temporarily, I'll have small weapons (knives and the like) do 3d2, medium weapons (longswords and other weapons like that) do 5d2, and Large weapons (Greatswords, etc) do 7d2. Fists count as small weapons. Also, those sizes are relative to a normal human. If a character is a size or so bigger, the damage scales up a level (with large doing 9d2). That'll probably happen with my damir characters and Meptoa (as I imagine him being HUGE). All damage is +Body.
It's there, though.
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Post by The Shadow of Death on Mar 19, 2011 8:08:48 GMT 2
i just noticed that i typo'd his size. i listed him as 6'7" and he is supposed to be 9'7. also, for his damage, he also has unarmed fighting as a trait with a rank of four. you would also need to factor in the adamantine armor trait of 4, because technically his weapon is his armor, and it is unarmed because the armor is his body.
later on he will have ways to manipulate the armor.
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Post by The Shadow of Death on Mar 19, 2011 8:16:04 GMT 2
going by all of that it would be 9d2+12 for his overall basic melee attack.
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Alice
Admin
Bad Wolf
Squishi
Posts: 571
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Post by Alice on Mar 19, 2011 17:18:15 GMT 2
Hmm...you may have found an exploit to my system -___- However, you realize from now on I'm giving you higher level enemies to fight ^~^
Also, I'll be happy when they'e all together. That was a LOT of rolling. Well...random number generating.
Oh, and I defined the Damir race on the other site now.
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Post by The Shadow of Death on Mar 20, 2011 7:27:05 GMT 2
btw, i am good at finding loopholes...
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Alice
Admin
Bad Wolf
Squishi
Posts: 571
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Post by Alice on Mar 20, 2011 7:30:56 GMT 2
I've noticed. And it's not really an issue. Just expect your characters to be more likely to die soon ^_~
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Post by The Shadow of Death on Mar 20, 2011 7:41:50 GMT 2
we will see... things have a way of balancing out.
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